Upcoming Assassin’s Creed Infinity video game to adopt games as a service model

Brad Stephenson

Assassin's Creed Odyssey male man character jumping on Xbox One and Xbox Series X

After rumors began circulating earlier this week, sources have confirmed to Bloomberg that an upcoming major entry in the Assassin’s Creed video game franchise, currently going by the name of Assassin’s Creed Infinity, would be adopting the games as a service model instead of the usual base game launch followed by a variety of smaller downloadable content (DLC) packages that are sold separately.

The games as a service model, sometimes referred to as GaaS, is essentially when a title is released with the promise of free ongoing support. The Bloomberg article uses both Fortnite and Grand Theft Auto V as examples of games as a service titles though this doesn’t mean that Assassin’s Creed Infinity will resemble either.

All that’s known about Assassin’s Creed Infinity right now is that it’ll cover a variety of time periods as opposed to the usual singular focus of previous entries in the series and that it will receive content updates after launch.

This approach to Assassin’s Creed is actually rather organic as the mythology surrounding the series establishes that each game is a person in the future experiencing memories of previous assassin’s throughout history via genetic memory technology. The tech can be used to select between different assassin’s so it makes sense that a game’s platform could mimic this.

While Assassin’s Creed Infinity is the current working title, it’s unclear if the game will stick with that name. It does sound rather similar to Disney Infinity and the upcoming Halo Infinite, the latter also adopting the games as a service model by being a main Halo platform with numerous updates post-launch.

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