Riot Games is refusing to pay hacker’s ransom for stolen League of Legends source code

Robert Collins

Last Friday Riot Games went public with the news that it had been the victim of a major cyberattack that had targeted the company’s build environment. Following a security audit it was later revealed that the hacker had managed to exfiltrate source code for both League of Legends and Teamfight Tactics. It was noted that player’s personal data was fortunately uncompromised according to the audit’s findings.

On Thursday, January 24th Riot Games announced that it had received a ransom email. Though no specifics were given, Riot Games stated in its tweet that it had no intention of paying. The tweet reiterated that no player personal information was accessed in the breach.

The hack disrupted update cycles for both games in question, with Riot postponing updates as a security precaution, though it expects to resume regular update cycles soon. Riot has stated that it will publish an in-depth report on the breach detailing “areas where Riot’s security controls failed.”

Featured image via