
VTSU offers myriad new abilities to users, combining power and flexibility to bring greater control to developers with regards to their work. These new features include Code Coloration for Unity’s shaders on Visual Studio 2015 preview, and a changed visualization mode which presents users with a cleaner visual experience, making dense work far easier. This visualization changes impacts collections and objects in particular. In addition, debugger attributes are now supported, along with automatic debugger collection.
In all, these changes are designed to make for an easier development process and improve the Unity experience markedly.
Are you looking forward to any of the above changes? Let us know in the comments below.
