Here’s a first look at Halo: Recruit in Mixed Reality

Dave W. Shanahan

Microsoft, Halo, VR, Mixed Reality

In a post on RoadtoVR, Ben Lang was able to get a first look at what Halo: Recruit gameplay looks like, ahead of the October 17, 2017 reveal. Lang was also able to record his VR test run of Halo: Recruit from yesterday’s Mixed Reality event. Check out Lang’s gameplay video below.

In Mixed Reality, you will play as Master Chief and face off against enemies as they were intended, true-to-scale. Here’s how Lang described his VR experience of Halo: Recruit.

I was introduced, in encyclopedic fashion, to each of the aforementioned Covenant aliens by standing in front of an animated model of each, at true scale, with a few facts and figures floating nearby. Those ‘little’ Grunts, it turns out, are about as tall as an average man, while Jackals stand at a menacing 7 or 8 feet tall, with their vicious bird-like beaks. Elites truly tower over the player, standing 10 or 11 feet tall, with shining armor, energy sword, and spiked mandibles sprawled. The Master Chief has made defeating these beasts look so easy over the years that standing before them in VR gives entirely new meaning to their deadliness, and I didn’t even get to see the Covenant’s largest foot soldier, the massive Hunter.

Although the gameplay video is only 5 minutes, Halo: Recruit allows you to take the role of Master Chief and amounts to just a shooting gallery of sorts in the beginning. Halo: Recruit does transform you from playing as Master Chief on a TV screen, to playing as Master Chief in Windows Mixed Reality. Hopefully, 343 Industries is not presenting this reveal as the final product of Halo: Recruit, and there will be something better at the official Halo: Recruit reveal on October 17.