Halo Infinite finally gets matchmaking playlists including Team Slayer

Laurent Giret

Halo Infinite’s free-to-play multiplayer mode is finally a selection of matchmaking playlists today, which has been a top-requested feature since launch. Until today, the game forced players to randomly experience the different objective-based modes such as Capture the Flag and Domination, but players who only wanted to play the fan-favorite Team Slayer deathmatch mode can finally just do that.

Following a servicing update released a couple of minutes ago, Halo Infinite players can now choose between 4 different Slayer playlists on Xbox and PC: Team Slayer (classic 4 vs. 4 matches), Free-For-All, Fiesta (random weapons), and Tactical (SWAT). “If you do not see these playlists in-game, close and re-launch Halo Infinite to ensure you’ve received the latest changes,” 343 Industries explained today.

The Halo Infinite developer initially planned to introduce Slayer playlists after the holidays, but the team changed its plans to deliver the top-requested feature earlier. “The team’s original plans for a Slayer playlist included a variety of new variants that weren’t going to be ready in time to deploy before the holiday break. To address player feedback for Slayer in the near term, we’ll be releasing a basic Slayer offering to start and will look to bolster and expand with more variants in a future update,” explained Halo Community Director Brian Jarrard on Reddit.

Halo Infinite’s multiplayer mode officially launched in beta last month, but the lack of matchmaking playlists has often been pointed out as an odd omission. The game also received criticism for its challenges-based progression, and today’s servicing update also makes some changes on that front with new playlist-specific challenges and objectives that reward in-game Personal Score.