Unity Technologies has officially apologized for “confusion and angst” caused among game developers for last week’s announcement of new fees that will be incurred when Unity-made games are downloaded.
Unsurprisingly, the decision drew a wave of backlash from the community. In the response from Unity’s official X (Twitter) account:
We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of…
— Unity (@unity) September 17, 2023
At this time the nature of these forthcoming “changes” has not been specified. It certainly does not sound like a reversal of the new fee policy—something which was not lost on many as seen in the post’s replies. As one prominent game developer—Rami Ismail of Ridiculous Fishing fame—said: “This is a trust issue.”
– It seems to me like Unity is more "looking for a solution" than preparing to present one. It's almost as if they're looking for feedback behind the scenes right now. A rollback isn't one of the explored directions as far as I know.
— Rami Ismail (رامي) (@tha_rami) September 18, 2023
What changes Unity ultimately decides to make should be known in the coming days.
Featured image via Shacknews.