Minecraft Dungeons is getting a new patch today that brings new endgame content and balance changes, alongside the release of a new paid DLCs named Flames of the Nether. Today’s patch also optimizes the dungeon crawler for Microsoft’s new Xbox Series X|S, and the improvements are quite impressive with the developer doubling the framerate on the new consoles.
On the Xbox Series X, Minecraft Dungeons will now run at up to 4K at 120 FPS, while the less powerful Series S will run the game at up to 1440P at 60FPS. “These resolutions and frame rates are variable, and will lower while playing four player local co-op,” the developer explained in the release notes.
Several Xbox Game Studios titles have now been optimized for Microsoft’s new Xbox Series X|S consoles, and the list includes Gears 5, Forza Horizon 4, Sea of Thieves, State of Decay 2, and Halo: The Master Chief Collection. Even though Microsoft previously showcased an early technical preview of Minecraft with ray-tracing on the Xbox Series X, developer Mojang has yet to announce if/when the sandbox will eventually be enhanced for the new Xbox consoles.
If you have yet to try Minecraft Dungeons, the game is free to play with Xbox Game Pass for Console and PC. Unfortunately, there’s still no cross-save support, but a previous update enabled cross-play multiplayer across Xbox, PC, PlayStation 4, and Nintendo Switch.