Skip to content
OnMSFT.com
  • Home
  • About
  • Contact
  • Windows
  • Surface
  • Xbox
  • How-To
  • OnPodcast
  • Edge
  • Teams
  • Gaming
Menu
  • Home
  • About
  • Contact
  • Windows
  • Surface
  • Xbox
  • How-To
  • OnPodcast
  • Edge
  • Teams
  • Gaming
  1. Home
  2. News
  3. Microsoft awarded $14.5 million in Motorola’s ‘fair and reasonable’ patent licensing case

Microsoft awarded $14.5 million in Motorola’s ‘fair and reasonable’ patent licensing case

Kareem Anderson Kareem Anderson
August 26, 2019
2 min read

Image Credit: Microsoft

Microsoft and Google were locked in a serious court battle over the fair licensing of patents for some time now. As of July 30, 2015, The Ninth Circuit United States Court of Appeals put an end to the dispute by upholding a 2013 jury verdict in favor of Microsoft and awarding the company $14.5 million. The original case started between Microsoft and Motorola back in 2010, when Motorola argued its patents on WiFi and video compressions were worth a 2.25 percent cut of sales from Microsoft products. At the time, Microsoft claimed the 2.25 percent request was too high and refused to pay. During the length of the case, Microsoft shifted its distribution of products using the patents in question out of Germany as part of an injunction Motorola requested. Specific goods in question dealt with the Xbox video game console as well as Windows products that used WiFi and video compression H.264.

Google inherited the legal dispute after its 2012 purchase of Motorola’s mobile division. Google maintained the argument in court even after it sold off Motorola’s handset business that accounted for the patents originally. Google’s continued fight against Microsoft regarding the licensing dispute was partly due to it retaining most of the patents in question after the Motorola sell off.

Unfortunately, for Google and Motorola, two separate courts have found that Motorola’s patents were in such far-reaching use they are now considered standard patents and subject to lower licensing fees. With Motorola asking for an usually high 2.25 percent from every Microsoft product that includes the patents, both courts found Motorola in violation of “fair and reasonable” licensing agreement rates.

“This ruling is a win for consumers, competition, and innovation,” said Charles Duan, a lawyer with consumer group Public Knowledge, which backed Microsoft. “It keeps prices reasonable for old products and allows new products to come to the marketplaces.”

The $14.5 million payout of Motorola to Microsoft includes money Microsoft lost as a result of shifting its manufacturing out of Germany, as well as legal fees. Yesterday’s ruling is undoubtedly a big PR win for Microsoft as well as a nullifier for many companies. With two district courts setting a precedent for the use of standard-essential patents, companies will have think a little harder about engaging in patent warfare in the future.

Further reading: Google, Microsoft, Motorola, Windows

Share this article:
Tags:
Google Microsoft Motorola Windows
Previous Article A bad code update caused outages on Bing and Yahoo, says Microsoft Next Article Acer reportedly working on four new Windows Phone handsets

Related Articles

State of Decay 3 Returns With Alpha Playtests After Years of Silence

April 4, 2026
Nvidia CEO Jensen Huang says demand for Blackwell and Rubin AI chips could reach $1 trillion as AI infrastructure spending grows rapidly.

Memory costs surge to 30% of AI spending, NVIDIA holds an advantage

April 4, 2026
PEAK players demand more updates, but Landfall responds clearly, saying the indie hit was never meant to be a live service game.

PEAK Players Want More Updates, But Landfall Says Extra Content Is “a Bonus not a Right”

April 4, 2026

Leave a Comment Cancel reply

Your email address will not be published. Required fields are marked *

Recent Posts

  • State of Decay 3 Returns With Alpha Playtests After Years of Silence
  • Memory costs surge to 30% of AI spending, NVIDIA holds an advantage
  • PEAK Players Want More Updates, But Landfall Says Extra Content Is “a Bonus not a Right”
  • PC shortages push companies to drop budget models and chase premium buyers
  • PlayStation 6 leaks point to handheld console, lower pricing, and early transition plans

Recent Comments

  1. XxRIVTYxX on Intel Says It Tried to Help Before Crimson Desert Dropped Arc Support
  2. Gaurav Kumar on Chrome Prepares Nudge to ‘Move Tabs to the Side’ as Vertical Tabs Near Release
OnMSFT.com

The Tech News Site

Categories

  • Windows
  • Surface
  • Xbox
  • How-To
  • OnPodcast
  • Gaming
  • Edge
  • Teams

Recent Posts

  • State of Decay 3 Returns With Alpha Playtests After Years of Silence
  • Memory costs surge to 30% of AI spending, NVIDIA holds an advantage
  • PEAK Players Want More Updates, But Landfall Says Extra Content Is “a Bonus not a Right”
  • PC shortages push companies to drop budget models and chase premium buyers
  • PlayStation 6 leaks point to handheld console, lower pricing, and early transition plans

Quick Links

  • About OnMSFT.com
  • Contact OnMSFT
  • Join Our Team
  • Privacy Policy
© 2010–2026 OnMSFT.com LLC. All rights reserved.
About OnMSFT.comContact OnMSFTPrivacy Policy