Cyberpunk 2077 is getting another update on all platform today following the release of the massive 1.2 patch two weeks ago. The new hotfix 1.21 brings close to 30+ bug fixes on PC, consoles and Google Stadia, as well as memory management improvements to reduce crashes on all platforms.
One notable change in this patch is that NCPD officers will no longer spawn right behind players when they commit crimes on a roof of a building. The previous 1.2 patch had already increased the spawn radius of police forces, which used to pop up from nowhere right after players did something reprehensible in the game.
You can find the full list of changes in the hotfix 1.21 below:
Quests & Open World
- Fixed an issue in Gig: Getting Warmer… where the player was unable to lower 8ug8ear’s body temperature.
- Fixed an issue where being unable to pick up the “Send a crew” shard in Cyberpsycho Sighting: Discount Doc could block progression. Reading the shard is now an optional objective.
- Fixed an issue in Down on the Street where Takemura would get stuck in Japantown Docks after player chose to go to Wakako alone and left the area too early.
- Fixed an issue where the clues in Cyberpsycho Sighting: Bloody Ritual would not count if the player scanned them before talking to the wounded NPC.
- Spray Paint should now trigger properly when player approaches Brendan.
- Fixed an issue in Play it Safe where upon connecting to the Access Point the screen could become black, blocking further progression.
- Fixed an issue where Reported Crime: Dredged Up would not complete if the player opened the container before scanning the blood trail.
- Fixed an issue where a Maelstromer could spawn in an area unreachable for the player, blocking progress in Losing My Religion/Sacrum Profanum.
- Fixed an issue blocking progression in one of the Assaults in Progress in Japantown.
- Addressed an issue where the game could crash during Gig: Hippocratic Oath if the player jumped through the window after breaking it.
- Fixed various issues with enemies clipping through objects and floating in the air in Suspected Organized Crime Activity: Privacy Policy Violation.
- Fixed an issue in Suspected Organized Crime Activity: Privacy Policy Violation, where progression could be blocked due to enemies being stuck in a hangar.
- Holocalls from Mitch should no longer get stuck and repeat if the call was interrupted before.
- Fixed Johnny’s appearance in various quests.
- Dennis’ car should now spawn correctly in Big in Japan.
- Players can now enter Dennis’ car from the right side in Big in Japan.
- Windows inside the shack should no longer break upon opening the container in Big in Japan.
- Big in Japan will now fail if the player leaves Haruyoshi instead of carrying him to safety after opening the container.
- Fixed an issue where player could become unable to use weapons and consumables after getting out of Takemura’s van in Down on the Street.
- Player can no longer call Takemura during the meeting with Oda in Down on the Street.
- Fixed an issue where Oda could be found on the bridge between Watson and Westbrook before going to Takemura’s hideout in Search and Destroy.
- Fixed an issue in Down on the Street where Oda could crash into player’s car if it was parked in his way.
- Fixed an issue where Burning Desire/Night Moves could get stuck on the “Wait for a call from distressed man” objective after player failed the quest.
- Fixed an issue where the door to Cassius Ryder’s ripperdoc shop would not open, preventing the player from completing The Gig.
- Saul will no longer follow the player around the world if they leave the quest area after freeing him in Riders on the Storm.
- Fixed an issue where sandstorm could be present in the city if the player fast travelled there during Killing in the Name or Riders on the Storm.
- Riders on the Storm will now fail if the player leaves the Wraith camp before rescuing Saul.
- Gig: Severance Package should now trigger properly after approaching the quest area.
Gameplay
- Fixed an issue where, after the player commits a crime on the roof of a building, NCPD officers would spawn behind the player’s back.
- Fixed an issue preventing the player from climbing ladders out of water.
Visual
- Fixed various issues related to clipping in NPCs’ clothes.
UI
- Added back the icon above NPCs, who are under the Distract Enemies quickhack effect.
- Scanning UI is now less cluttered.
- Fixed an issue where Japanese/Traditional Chinese text could disappear if the player changed the interface language from English to one of these languages.
Stability and performance
- Various memory management improvements (reducing the number of crashes).
Console-specific
- Players should now be able to select stickers in Photo Mode using the Circle button in the Japanese version of the game on PlayStation 4.
Stadia-specific
- Fixed some graphical issues on a bridge in Mikoshi in Belly Of The Beast/Changes.
If these minor improvements are very welcome, developer CD Projekt RED still has a lot of work to do to fix the game until Sony agrees to bring it back to its PlayStation Store. The disastrous release of Cyberpunk 2077 already had a huge impact on how CD Projekt RED will operate going forward, with the company recently announcing “a transformation of the studio and a change in the way it develops videogames.”
If the Polish developer aims to be able to work on multiple AAA games and expansions in parallel starting next year, 2021 will apparently be dedicated to fixing Cyberpunk 2077. “I don’t see an option to shelve Cyberpunk 2077. We are convinced that we can bring the game to such a state that we can be proud of it and therefore successfully sell it for years to come,” the Joint-CEO of CD Projekt RED Adam Kicinski told Reuters earlier this week.