Owlcat Games has shared new details about its upcoming sci fi RPG, The Expanse: Osiris Reborn, and the focus now shifts to how the studio handles generative AI during development. The game appeared at the Xbox Partner Preview and is set for a Spring 2027 launch, with a full cast of companions already revealed. Alongside that, the studio confirmed it uses AI tools during development, but keeps them away from the final product.
Eurogamer reports that Owlcat uses generative AI strictly for internal work such as prototyping and testing ideas. The team uses these tools to speed up iteration, experiment with visuals, and test technical concepts before replacing everything with human-created assets.
“We don’t use it to create any assets that will be in the game. We use it a lot for prototyping, trying things out, placeholders. They will all be replaced at the end. We use it basically for trying out things on a technical level. For example, looking how a 2D image looks in 3D, or changing colours to what looks good. So it’s basically for being able to iterate faster. But we don’t use it to write, we don’t use AI voice actors, so everything that will be in the final version will definitely 100% be human-made.” — Katharina Popp
The studio makes it clear that all final content will remain human-made, including writing, voice acting, and visual assets. That approach sets expectations early as more developers experiment with AI tools behind the scenes.
Disclosure Still Missing
At the same time, the game does not yet include a generative AI disclosure on its Steam page. That matters because players now expect transparency, even when studios limit AI to early development stages.
Recent cases show how placeholder content can still slip into final builds. Developers often describe AI use as temporary, but players continue to find traces after release, which keeps scrutiny high for projects like Osiris Reborn.