Improving the capturing and sharing experience on Xbox is now “a priority” for Microsoft

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If the Xbox OS and the Xbox Store received a fresh coat of paint last fall ahead of the release of the Xbox Series X|S consoles, Microsoft still has a lot of work to do to improve social features on Xbox consoles. Despite Microsoft adding a new Share button to the new Xbox Series X|S controller, the capture and sharing experience on Xbox consoles continues to lag behind what Sony offers on PlayStation consoles.

As of today, uploading screenshots and clips to Xbox Live can be very slow, and sharing captures to OneDrive or Twitter can also be quite cumbersome. Despite the Xbox Series X coming with over 800GB of internal storage, it’s worth noting that the OS still requires gamers to use external storage to record longer clip that can only be up to 60 minutes long. For some reason, clips and screenshots from Xbox games captured on external storage can’t be shared to Xbox Live, OneDrive, or Twitter, which is another weird limitation.

A revamp of the Game DVR and sharing experience on Xbox consoles is obviously long overdue, and we’re happy to report that the Xbox team is already working on revamping these features. Answering a question about the lackluster Capture and video sharing experience on Xbox, Jason Ronald, Director of Program Management at Xbox replied that “We have heard the feedback and working on a number of improvements to the capture and share experience. Nothing to share yet, but a priority for the team.”

With the release of the new Xbox mobile apps for iOS and Android last fall, which allows users to managed their Xbox Live captures and share them on social media, Microsoft has also discontinued the Upload Studio app on Xbox consoles, a video editing app that made its debut with the Xbox One back in 2013. Xbox gamers are still able to edit trim clips via the Capture & Share tab in the Xbox Guide, though many are still wishing to see a true replacement for Upload Studio.

Are you glad to see that improving the capturing and sharing experience on Xbox consoles is now a priority for the team? If so, let us know in the comments what kind of improvements you would like to see.