Skip to content
OnMSFT.com
  • Home
  • About
  • Contact
  • Windows
  • Surface
  • Xbox
  • How-To
  • OnPodcast
  • Edge
  • Teams
  • Gaming
Menu
  • Home
  • About
  • Contact
  • Windows
  • Surface
  • Xbox
  • How-To
  • OnPodcast
  • Edge
  • Teams
  • Gaming
  1. Home
  2. News
  3. Gamesradar interviews Phil Spencer about gaming on Windows 10, VR, and more

Gamesradar interviews Phil Spencer about gaming on Windows 10, VR, and more

Kellogg Brengel Kellogg Brengel
October 14, 2019
3 min read

Gamesradar interviews Phil Spencer about gaming on Windows 10, VR, and more

The folks at Gamesradar had a chance to chat with Phil Spencer, head of Microsoft’s Xbox division, to discuss the future of gaming on Xbox One and Windows 10. In the interview Spencer had the chance to talk about skepticism for the new Windows 10 initiative, the Windows 10 unified Store, Virtual Reality in gaming, the possibility of HoloLens on Xbox One, and the future of Kinect.

When speaking about skepticism for the gaming dimension of the Windows 10 initiative, Spencer’s comments embody the new shift at Microsoft to admit to failures, learn from them, and work with developers to improve upon them. Gamesradar mentioned how the previous failure of Games For Windows Live (GFWL) eight years ago would give many pause to think gaming on Windows 10 is something to look forward to.

Spencer responds by saying he “embraces the skepticism people might have because of [GFWL].” He goes on to say:

“I can understand somebody saying, ‘Hey, you’re going to have to earn my trust back.’ I’m not showing any fancy videos, I’m not trying to pizzazz you with anything other than, ‘Here’s what we are; here’s what we’re trying to do. And the [Software Development Kits] are available now.’”

Spencer also discusses that he doesn’t see Windows 10 unified store for apps and games across all devices will be adversarial to Steam as he says “I think there are enough gaming customers to go round, and I don’t expect anybody’s going to delete their Steam account when they buy a game in the Windows Store and vice versa.”

Gamesradar also asked about Microsoft’s interest in Virtual Reality (VR) for gaming in light of all the announcements of different VR projects and Facebook’s Oculus Rift coming to market in 2016.  Spencer responds saying that, while different than augmented reality, VR is an interesting space and that Microsoft’s work on HoloLens is not something that “precludes us from doing something in the VR space.”

Spencer goes on to talk about how the focus for the HoloLens team right now is to make it a successful standalone, untethered device first before any public discussions about Microsoft’s augmented reality device in relationship to gaming on Xbox One.

He also assures that Xbox isn’t abandoning it’s Kinect Sensor for Xbox One but that they realized,

“…price point’s really important for the console – we saw that over the holidays in the UK and US, where we did well when we dropped the price, which was great. And I want to make sure consumers have choice on how much they value the functionality of Kinect when they buy a console. If you want to go buy a Kinect console [bundle], then they’re still available.”

With E3 being less than a month away, expect more news on Xbox gaming and hopefully more news about gaming on Windows 10 as the launch of the new OS nears as well.

Further reading: HoloLens, Kinect, VR, Windows 10, Xbox

Share this article:
Tags:
HoloLens Kinect VR Windows 10 Xbox
Previous Article Google to buy Motorola Mobility for $12.5 billion Next Article New unofficial Feedly client FeedLab lands in the Windows Phone Store

Related Articles

Intel Panther Lake laptops see major price hikes due to component shortages, while Apple MacBook M5 models continue with unchanged pricing globally.

Intel Laptop Price Increase Hits Panther Lake Models, Apple MacBook M5 Stays Stable

April 5, 2026
State of Decay 3 Playtests Confirmed With Mutated Zombies and Co-op

State of Decay 3 Playtests Confirmed With Mutated Zombies and Co-op

April 5, 2026
Starfield launches on PS5 with 4K visual mode, 60FPS performance option, DualSense features, and new DLC available at release for players

Starfield Launches on PS5 With Two Modes and Full DualSense Support

April 5, 2026

Leave a Comment Cancel reply

Your email address will not be published. Required fields are marked *

Recent Posts

  • Intel Laptop Price Increase Hits Panther Lake Models, Apple MacBook M5 Stays Stable
  • State of Decay 3 Playtests Confirmed With Mutated Zombies and Co-op
  • Starfield Launches on PS5 With Two Modes and Full DualSense Support
  • ASUS Accused of Failing to Fix Laptop After 10 RMAs, User Denied 11th Request
  • New Rowhammer Attacks Turn NVIDIA GPUs Into a System-Level Security Risk

Recent Comments

  1. XxRIVTYxX on Intel Says It Tried to Help Before Crimson Desert Dropped Arc Support
  2. Gaurav Kumar on Chrome Prepares Nudge to ‘Move Tabs to the Side’ as Vertical Tabs Near Release
OnMSFT.com

The Tech News Site

Categories

  • Windows
  • Surface
  • Xbox
  • How-To
  • OnPodcast
  • Gaming
  • Edge
  • Teams

Recent Posts

  • Intel Laptop Price Increase Hits Panther Lake Models, Apple MacBook M5 Stays Stable
  • State of Decay 3 Playtests Confirmed With Mutated Zombies and Co-op
  • Starfield Launches on PS5 With Two Modes and Full DualSense Support
  • ASUS Accused of Failing to Fix Laptop After 10 RMAs, User Denied 11th Request
  • New Rowhammer Attacks Turn NVIDIA GPUs Into a System-Level Security Risk

Quick Links

  • About OnMSFT.com
  • Contact OnMSFT
  • Join Our Team
  • Privacy Policy
© 2010–2026 OnMSFT.com LLC. All rights reserved.
About OnMSFT.comContact OnMSFTPrivacy Policy