Delayed patch makes Friday The 13th game playable; Xbox One matchmaking is still broken

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Have you ever just wanted to stab someone without the hassle of falling through the floor? That’s pretty much how many players felt while playing the newly released Friday The 13th video game on Xbox One this last week.

The launch was a bit rough to begin with. starting on May 26, complaints immediately rose up about the game’s performance, bugs, and various issues that made Friday The 13th virtually unplayable. Some couldn’t even log in due to database errors, let alone the multiplayer matchmaking being completely down and the team relying on Xbox One’s LFG to make up for it. It took the entire launch weekend to bring back the server’s on May 29th, but even that didn’t fix all of the problems (via Games Radar.)

Within the week, the PC version on Steam was updated, even though it was rolled back due to errors. Ultimately though, both PC and consoles managed to get the updated patch fix. And just looking at the list, it’s easy to see that there’s very little that wasn’t broken.

-New intro cinematics for Tommy Jarvis spawn, Game Intro, and Game Outro.
-Fixed crash for VoIP that would during gameplay
-Fix for out of memory crash with a bug in the texture system bloating out textures after playing a couple of rounds.
-Fixed getting stuck when interactive with drawers.
-Fixed getting stuck when climbing through windows
-Fixed camera getting stuck when interactive with doors, windows and drawers.
-Fixed Jason getting stuck in a chop loop when breaking down doors.
-Fixed Jason getting off aligned when breaking down doors. He will no longer keep popping back in a new position.
-Fixed environment and grab kills being off.
-Fixed environment and grab kill jittering.
-Made knife pickup grab animations more accurate.
-Fixed some knife pickups from not working.
-Fixed the shotgun and flare gun sometimes not firing.
-Fixed weapon swapping from floating.
-Fixed firecrackers going through the world
-Fixed physics on car. No longer can a group of counselors push it around.
-Fixed getting in and out of a car where animations would get off sync.
-Fixed players standing up in the car.
-Fixed pocket knife not working when getting pulled out of the car.
-Fixed more than one player being able to get into the driver’s seat at the same time.
-Fixed physics on boat. No longer can a group of counselors push it around.
-Fixed getting in and out of a boat where animations would get off sync.
-Fixed players standing up in the boat.
-Fixed more than one player being able to get into the boat driver’s seat at the same time.
-Fixed HUD getting stuck when getting in and out of armoire.
-Fixed blood getting stuck on screen when dying.
-Fixed blood getting stuck on screen when coming back as Tommy Jarvis.
-Fixed repair mini game getting stuck on screen when getting hit with a weapon while doing the mini-game.
-Fixed exploit where users were able to go into combat stance and then sprint sliding around the character but not burning any stamina.
-Fixed Jason sliding around when getting stunned.
-Fixed counselors sliding around when playing the falling animation.
-Fixed Jason grabbing someone out of a car and them becoming a ghost.
-Fixed driving the car getting out of sync with the server / host then teleporting the player back to where they got into a car.
-Made session invitations a lot more reliable.
-Fixed crash where you would exit a match and then start a new Private Match.
-Added movable hair to the female characters.
-Optimized all maps to have a nice performance increase on Xbox One when action gets intense.
-Did a warmer lighting pass to increase visual quality.
-Fixed crash when getting grabbed by Jason.

While a lot has been fixed for Friday The 13th, there’s still the issue of matchmaking on Xbox One. With players at an unrest, the official response from the dev team states that “a lot of big news” about matchmaking is coming. Hopefully, this means another patch will be soon to kill the issues once and for all.