Intel Arc GPU users can now launch and play Crimson Desert after months of being locked out, but the experience still feels unfinished as several players report visual bugs and crashes even with the latest driver installed.

At launch, Crimson Desert refused to run on Intel Arc GPUs and showed a “graphics device not supported” error, which triggered strong backlash from users and even a public response from Intel, as the company said it had already worked with the developer, Pearl Abyss, to test and optimize support before release.
Now things have changed after Intel rolled out its Game On driver version 32.0.101.8629 WHQL, which allows at least some Arc GPUs, especially newer Battlemage cards like the Arc B580, to run the game, and early reports suggest the game reaches around 55 to 60 FPS at 1440p without any upscaling enabled.
Performance improves, but problems remain
Users on Reddit say the game now launches and runs on Arc GPUs, but the experience still has visible issues as players report broken character faces, missing limbs, and strange terrain rendering that affects immersion during gameplay.
Some players also mention that enabling AMD FSR causes crashes, and in certain cases the game stops launching entirely until users reset configuration files, while Intel XeSS support is still missing even though the game already supports NVIDIA DLSS and AMD FSR.
Reports for older Arc cards like the A770 remain weak, as some users say they still cannot get past driver warnings even after installing the latest update, which shows that support remains inconsistent across Intel’s lineup.
Pearl Abyss has already updated its stance and confirmed it is working on compatibility and optimization for Intel Arc GPUs, so players can expect future patches to improve stability and add missing features like XeSS support.
For now, Intel Arc users can finally play Crimson Desert, but they still need to deal with glitches while waiting for proper optimization.