Moore Threads has released its v330.140 graphics driver, and the main update focuses on MTVSR, a new real-time video super-resolution feature that improves video playback quality rather than gaming performance.
The company positions MTVSR as a playback enhancement tool that upscales lower-resolution videos during playback, so users see sharper and cleaner visuals without relying on native high-resolution content.
MTVSR works by using a self-trained AI model along with GPU acceleration to process decoded video frames in real time. It handles common issues such as compression artifacts and soft edges, while also sharpening details to improve clarity.
The feature supports multiple codecs, including MPEG-2, H.264, H.265, and AV1, and runs on Moore Threads GPUs like the MTT S80 and MTT S70. In internal testing, a 1080p to 4K upscale reached 42 fps using an early driver and a custom VLC build.
According to Moore Threads, the company demonstrated MTVSR using recorded game footage instead of movies or TV content due to copyright concerns, even though the feature itself targets video playback rather than gaming.
Not a gaming upscaler
MTVSR does not compete with technologies like DLSS or FSR, since it does not improve in-game rendering. Moore Threads has a separate technology called MTAGR for real-time rendering improvements, but that system remains under development and has not reached public release yet.
The current driver package includes an alpha build and requires users to disable Secure Boot and enable Windows Test Mode, which signals that this release targets testing rather than general use. This setup confirms that MTVSR is still in an early stage and not ready for everyday users.