Skip to content
OnMSFT.com
  • Home
  • About
  • Contact
  • Windows
  • Surface
  • Xbox
  • How-To
  • OnPodcast
  • Edge
  • Teams
  • Gaming
Menu
  • Home
  • About
  • Contact
  • Windows
  • Surface
  • Xbox
  • How-To
  • OnPodcast
  • Edge
  • Teams
  • Gaming
  1. Home
  2. News
  3. Infinity Ward explains why CoD: Ghosts is 720p on Xbox One

Infinity Ward explains why CoD: Ghosts is 720p on Xbox One

Zac Bowden Zac Bowden
August 19, 2019
1 min read

Ghosts

Recent rumors have been claiming that the Xbox One would only be able to run the upcoming first person shooter, Call of Duty: Ghosts at 720p. It appears this rumor is correct, and Infinity Ward have kindly explained why such resolution is being outputted on Xbox One, as the Playstation 4 can display CoD: Ghosts at a blistering 1080p natively.

According to Eurogamer, Infinity Ward claims that the reason CoD: Ghosts is unable to run at 1080p on Xbox One is due to the way the console allocates resources. 10 percent of the GPU is reserved for the Xbox One’s heavy operating system, which means CoD: Ghosts would be unable to run at 1080p at 60fps.

Infinity Ward continues, claiming that CoD: Ghosts still looks great on Xbox One. It appears that it isn’t the case of the Xbox One being underpowered when it comes to 1080p processing, because tests at Infinity Ward claim that it ‘can’ do it, just not at 60fps. It seems FPS is far more important right now.

Of course, Xbox One is still able to output at 1080p, much like the Xbox 360 and PS3 do. So if you’re wondering whether or not CoD: Ghosts will work on your Full HD TV, don’t worry, it’ll be fine.

Xbox One is set to launch on November 22nd for $499, with CoD: Ghosts being one of many launch titles for the console.

Further reading: Call of Duty, Xbox One

Share this article:
Tags:
Call of Duty Xbox One
Previous Article Surface RT and Surface Windows 8 Pro, quality products at the wrong price? (opinion) Next Article Moliplayer Pro for Windows Phone 8 brings several new features and improvements in new update

Related Articles

Microsoft launches Xbox PC Remote Tools to simplify game development across Windows devices

April 1, 2026

AMD Reveals ‘Advancing AI’ 2026 Event Dates, Full Details Expected Soon

April 1, 2026

NVIDIA DLSS 4.5 Dynamic Frame Generation and 6X Mode Arrive for RTX 50 GPUs

April 1, 2026

Leave a Comment Cancel reply

Your email address will not be published. Required fields are marked *

Recent Posts

  • Microsoft launches Xbox PC Remote Tools to simplify game development across Windows devices
  • AMD Reveals ‘Advancing AI’ 2026 Event Dates, Full Details Expected Soon
  • NVIDIA DLSS 4.5 Dynamic Frame Generation and 6X Mode Arrive for RTX 50 GPUs
  • Eidos Montréal Cancels ‘Wildlands’ After Years of Development and Layoffs Hit 124 Employees
  • GTA 6 budget crosses $2.7 billion in staff costs alone, total could hit $5 billion

Recent Comments

  1. XxRIVTYxX on Intel Says It Tried to Help Before Crimson Desert Dropped Arc Support
  2. Gaurav Kumar on Chrome Prepares Nudge to ‘Move Tabs to the Side’ as Vertical Tabs Near Release
OnMSFT.com

The Tech News Site

Categories

  • Windows
  • Surface
  • Xbox
  • How-To
  • OnPodcast
  • Gaming
  • Edge
  • Teams

Recent Posts

  • Microsoft launches Xbox PC Remote Tools to simplify game development across Windows devices
  • AMD Reveals 'Advancing AI' 2026 Event Dates, Full Details Expected Soon
  • NVIDIA DLSS 4.5 Dynamic Frame Generation and 6X Mode Arrive for RTX 50 GPUs
  • Eidos Montréal Cancels ‘Wildlands’ After Years of Development and Layoffs Hit 124 Employees
  • GTA 6 budget crosses $2.7 billion in staff costs alone, total could hit $5 billion

Quick Links

  • About OnMSFT.com
  • Contact OnMSFT
  • Join Our Team
  • Privacy Policy
© 2010–2026 OnMSFT.com LLC. All rights reserved.
About OnMSFT.comContact OnMSFTPrivacy Policy